Krakoniers
Krakoniers are extremely strong and stocky. They have scaly skin and a big head reminiscent of a toad. The squat, fat body ends in stocky short legs, the feet have flippers. Once a day, a Krakonier must be in the moist element for at least one hour, otherwise his skin dries out. In addition, the Krakoniers have a fist-sized nerve node between the heart and shoulder, which ensures on land for the switch from gill to lung respiration. If this nerve center fails, the Krakonier must miserably maim ashore. Krakoniers speak a language related to the evil Rssahh. Sea serpent and octopus newt are sacred to them, the main goddess of Krakonier is Charyb'Yzz, the all-devouring.
They rarely leave their submarine dwellings, either to follow a quest or to offer their services as mercenaries. They know neither family nor clan, only their spawning brothers, and they speak in this respect of a pond full of (a brood) warrior. Usually such a breed then pulls together against the "dry-skins", as they call contemptible people. As a matter of course, it has happened that Krakoniers have raided and boarded ships out of the water to carry off the crew.
Spreading: Selemgrund (underwater)
Krakinier
Krakonier Experienced
Krakonier Veteran